Games

World of Warcraft ganks my DSL modem


[update 8/9: The ActionTec GT704 that I replaced my SpeedStream with has been rock-solid with WoW; I haven’t had a single disconnect since I started using it]

[update 6/21: I scrounged up a different brand of DSL modem, and preliminary testing suggests that this one doesn’t have the same problem. Current working theory is that excessive packet fragmentation is causing the ethernet port on the Speedstream to choke.]

I recently started playing WoW again, after a lapse of several months. I like the game, but I really hate the way it crashes my DSL modem when I turn in quests.

This is not my imagination. Frequently, the act of turning in a quest disconnects me from the Internet, forcing me to power-cycle the modem. It happened five times this morning, as I was running my Orc Warlock through some low-level Crossroads quests. Turn in quest, lose connection, power-cycle modem, log back in, repeat. It’s not the volume of data; I can flood the line with BitTorrent traffic for days, upstream and downstream, without the line going down. I think that since I got the current modem, it’s lost connection maybe once every six weeks.

Except when I play WoW. I’m stumped. And despite the fact that I know I’m not crazy, I can’t think of a way to explain this to SBC tech support that would result in useful support.

[update: more details. I’ve now repeated the crash using the PC version of WoW, and it’s 100% consistent. Turn in a quest, power-cycle the Siemens Speedstream 4100 (running in bridge mode with firmware 1.0.0.53, upgraded from 1.0.0.48 today without fixing the problem). Even the direct web-admin connection goes down.

To my astonishment, SBC tech support believes me. It took a bit of doing, but I managed to get to a second-tier support guy who spoke sysadmin, and we spent half an hour on the phone diagnosing the problem. There is no evidence on his side of the modem crashing and failing to resync, or of other problems on my line. What may in fact be happening is that the uplink port on my switch is crashing, not the DSL modem at all. Connecting directly to the modem and turning in a quest worked once, but I didn’t have any other quests to test further with.]

[update: I’ve been wanting to upgrade to a gigabit switch for a while now, so I did that today, replacing the 10/100 that was connected to the DSL modem. I was able to turn in three quests without a problem, and just as my confidence started rising, the fourth quest crashed the modem. To do more serious testing tomorrow, I’ll have to move the G5 into the same room as the modem, so I can easily try with and without the switch in the loop. I’m coming to believe that it’s simply the LAN port on the modem that’s flaking out, not the software actually crashing. Supporting evidence is the fact that it’s still up enough to detect the disconnection of the phone line and reconnect when I plug it back in.]

Con report


I had an epiphany this weekend at KublaCon, sometime before we ran Rory’s usual monstrous Dwarven Forge MasterMaze D&D adventure (this time with added “live” roleplaying).

I do not like cons.

I do not like gamers.

I particularly do not like loud, clueless, obnoxious, asocial, grotesquely obese, unbathed gamers whose greatest ambition in life seems to be saving money on a hotel room by sleeping on a chair in the hallway. Cons are full of people combining at least two of the above characteristics, frequently more.

In truth, I don’t much like people in general. I’d like to use the term “energy vampires”, but it looks like the woo-woo pop psychology cranks have already sucked it dry of meaning. Besides, they seem to think that only some small minority of the population consists of soul-draining monsters, whereas for me, there are very few people who do not eventually wear down my thin veneer of sociability to reveal the cranky bastard within. And I can only recharge when I’m alone.

[our event went surprisingly well, by the way]

[and a lot of cute JAL stewardesses stay in that hotel…]

Remembering Zork, Haiku Edition


the quiet forest
a white house stands before you
you see a mailbox.

climbing the dark stairs
you were eaten by a grue
GET THE LAMP next time.

(maybe more later…)

How to make anime dubs sound better


Force your audience to listen to these video game dubs first…

The wrong spam to send to a D&D player...


Subject line:

First-level designers available for you

Personally, I want designers with more hit points.

And here’s the pitch, straight from “Doug” (Joerg Wempe of Bad Hersfeld)

Corporate image can say a lot of things about your company. Contemporary rhythm of life is too dynamic. Sometimes it takes only several seconds for your company to be remembered or to be Iost among competitors. Get your loqo, business stationery or website done right now!

I think anyone who buys a loqo from this man is crazy…

A new low in gaming lawsuits


I’m sorry, but this is bullshit so raw that even a Democratic presidential hopeful wouldn’t touch it:

The parents filed a suit against Blizzard Entertainment on Wednesday, saying their son jumped to his death while reenacting a scene from the game, the report said.

What scene would that be? The one where you deliberately send your character off the edge of a cliff, knowing that he’ll die when he hits the ground? Or did he leave a note saying that he was going to teleport to the top of the Twin Colossals and try out that cool new Parachute Cloak he picked up at the Auction House in Gadgetzan? Or did these loving parents just not pay enough attention to their kid to notice that he was suicidally depressed?

If this cash-grab fails, no doubt they’ll turn up a witness who claims that the kid was shouting “Accio Firebolt!” on the way down, and sue J.K. Rowling next.

Photoshop tips


Apropos of nothing, I thought I’d mention that the two most recently posted pictures here were resized in Photoshop CS, using the new(-ish) Bicubic Sharper resampling method, available in the Image Size dialogue box. I hadn’t seen any mention of it until about two weeks ago, and had been using Mac OS X’s command-line tool sips for quick resizing.

Bicubic Sharper is much better than the standard Photoshop resizing, sips, or iPhoto. It’s particularly good for rendered images with fine detail. I’ve been working on a Roborally tile set for Dundjinni, creating my basic floor texture with Alien Skin Eye Candy 5: Textures. Dundjinni expects 200x200 tiles, but Eye Candy renders best at larger sizes. Resizing down from 800x800 using the straight Bicubic method produced an unusable image. Bicubic Sharper? Dramatically better.

I found the tip in a discussion of photo-processing workflow, which makes sense. For a long time, photographers have been making Unsharp Mask the final step in their workflows, because if they sharpened at full size, the slight softness introduced by resizing for print or web use would force them to use Unsharp Mask again, which tends to look pretty nasty. Integrating it into the resizing algorithm takes advantage of the data you’re discarding, reducing the chance of introducing distracting artifacts.

Morons of Azeroth, number 37


“Hey, I’m a shadow priest! I don’t want to get stuck healing all the time.”

“Dude, you’re the only healer in the group, and we’ve already died three times.”

“Need a clue, take a clue,
 got a clue, leave a clue”