Cavalry! Action! No, wait, heroic rant first, then action.
Pro tip: do not piss off Ottarl. Nice touch having him show a moment of kindness for contrast.
And Bell, you really need to work on the MCSA effect for your firebolts.
Next episode? Ares.
Pleasepleaseplease finish this season off with Welf proposing to Hephaestus and Finn proposing to Lili.
Haruhime is (finally!) the new character in the game this week, and I’m pretty sure she’ll be showing up in a lot of Wargame teams. Possibly all of them, since I went ahead and spent free Iris on her 10 gacha pulls, and got enough to max-limit-break her (guaranteed 3, got 6; even if I’d had any paid Iris, I wouldn’t have needed to spend it).
New Wargames started last night. A Haruhime buffed with increased counter rate is as unkillable as an old-school WOW pally. Why?
This is her standard attack, which hits all opponents and significantly debuffs them:
Akane
[Foes] Fast Mid Fire M.Attack & Str. and Mag. -40%/3 turns
This is her passive effect:
Encouragement: I
When countering, instead of attacking regularly, it (Lo) Heals an Ally. Prioritizes an Ally with lower percentage HP.
There is no limit to how many times this effect can go off in a turn. If her counter rate is buffed, she’s constantly healing the most-damaged member of her party. If you can’t one-shot her, even damage-over-time effects won’t wear her down. And guess what one of her other attacks does?
Shiika
[Self] 15% MP Heal & [Allies] Counter Rate and Penetration Rate +30%/3 turns
And if you make her assistant “[Cyan] Naza Ersuisu” (which you should, just to have a bikini hot dog with a kimono hot fox), here’s her effect at level 80:
Cyan Drop++
[Allies] 20% HP Regen & Heal and Counter Rate +10%
Was watching an episode of Zombieland Saga just now, and realized that one reason people are disappointed with Cop Craft is that the OP isn’t over-the-top enough. It’s more exciting than the show they actually made, but within the bounds of plausibility. They could have made a show like the OP, and since they don’t seem to care how coherently they’re cramming six books into 12 episodes, perhaps they should have.
The fundamental problem is that Zelada is built up as the Big Bad with a connection to Kei’s past, but he’s not in books 2-5. Someone decided they needed to wrap up the story from book 1, and took a chainsaw to the other books to make them fit. This week’s clip episode suggests they’re having trouble gluing it back together.
Ponytail Shion is Best Shion, but Homare is still Best Girl. Especially since she finally ignored some of Dad’s advice.
Spoiler: nothing happens.
Okay, they changed the OP to include English credits, covering up a bunch of the art.
And they added a new ED animation and song.
But it’s just a clip episode with a voiceover, recapping the opening story.
Decision, action, revelation, action, flashback, action, cliffhanger, action, victory? Next episode: Action!
So, maybe wrap this up in 10, cover the aftermath in 11, and pull in Welf and Lili’s bits from book 8 for 12? Either that, or 10 to escalate the fight and 11 to call in the cavalry, leaving 12 for cleanup?
New character in the game this week is bad/bad-girl Amazon Samira, whose only virtue (anime or game) is her battle bikini. I’ve got plenty of AoE physical fighters, so I’m still saving my Iris.
Helpful Fox Senko-San is one of those series that I just didn’t manage to watch while it was airing, a failure I’ve remedied this week. Good stuff.
In episode 10, Shion finally discovers she’s good for something: a cliffhanger ending! On a related note, given the way they’ve handled the fan-service, I was honestly surprised that the jars full of fresh honey did not end up smeared on someone’s half-naked body, then licked off to avoid wasting food.
Surprised, and disappointed.