Catch-up


Frieren, episode 6

I have decided that this is the antidote for all the recent shows taken over by shouting: Action shouting, Comedy shouting, Romance shouting, etc. I’ll let it speak for itself, which it does well.

Verdict: oasis of calm. and silliness. and a horrible OP song.

Tearmoon Empire, episode 2

“That’s what I do: I eat sweets and know things.”

Our Scheming Heroine has a one-track mind, and that track has a guillotine blade riding in it, aimed at her neck. To avoid that messy finish, she recruits Our Economic Genius, who instantly falls victim to Mia’s Retro-Precognitive Genius, impressed beyond measure at having his own future words thrown back at him. Rescued from obscurity, he swiftly begins to carry out his own will disguised as hers, only to be stunned into silence as her RPG reveals problems beyond even what he expected. Our Cuddly Loyal Maid already had a bad case of Mia-itis, and thanks to a timely ice-cream social, now they’re both incurable.

A bit shouty, but mostly Mia’s internal panicky monologue when she remembers that she’s utterly clueless and simply repeating memories and events written in her future-past diary. Which is no longer precisely the book she remembers from the future, even though the ending is still the same, so far. One important lesson still in her (next week) future is: don’t say things that trip death flags.

Verdict: if the “pure self-interest mistaken for compassionate genius” thing bothers you, with Mia’s followers inventing unlikely explanations for her words and actions, now would be a good time to quit, because there’s a whole lot more of it coming. Or just roll with it; I’m amused.

(unrelated Komi due to a relevant fan-art shortage)

Potion Loli, episode 2

In which the cast explodes and I’m not sure how many of them will be regulars. Fortunately (?) there’s plenty of exposition and lecturing.

Verdict: less interesting than last week, but I won’t write it off yet. Not as much fun as Tearmoon, though.

(speaking of scheming lolis, I give you Elf Yamada)

Rerun’s Special Magic, episodes 1-2

All through the opening scene with the terrible CG dragon, I found myself wistfully thinking of Peterhausen. Something to do with putting An Unreasonably Powerful Wizard in a magic school and having talky duels break out.

Anyway, with a voice last heard (by me, anyway) playing hero in Miss Kuroitsu (although it’s more like his Log Horizon Shiroe style), Our Second-Chance OP Hero finds himself flung back in time into a high-school hijinks story, and it takes some time for him to adjust emotionally.

The Very Strong Character Designs don’t do it for me, except for Our Little Redheaded Tsundere Senpai and Our Twintailed Gainaxing Tit Queen. Mostly the little redhead. Desim himself has a chin that could slice steel like butter, and he’s not the only refugee from a BL manga.

Verdict: the tonal whiplash in the first episode is pretty severe. Everything before the timeslip was a show I wasn’t really interested in, and everything after was a completely different show I wasn’t really interested in. Except for the little redhead, so you know how I’ll be judging next week’s episode.

Shy, episode 3

Y’know, in my headcanon, these two are already dating, but it’s not that kind of show. Inasmuch as I’m able to figure out precisely what kind of show it’s going to be, anyway.

So, as it was written in the ancient scrolls known as Marvel Team-Up, Our Shy Heroine Shy must battle another hero for her own good. Next week, because she and Our Surprisingly Healthy Best Friend spent so much time bonding at the mall that there was barely time for borscht and selfies before introducing another of the heroes and establishing that he is ruthless and merciless and probably has a secret teddy-bear lingerie collection that we’ll find out about later.

Verdict: drifting back over the line to the Western superhero tropes, but with a few curveballs to keep you on your toes. Still no idea where this is going, but I like the characters we’re spending time with.

ObStarfield

Victor Aiza is the worst monster in future history.

He literally destroyed the Earth, knowing that there’d be only 50 years to evacuate everybody (and only the people; there are no signs of other Earth-native animal species, except for a handful on a generation ship that nobody knew about). The writers show no more awareness of logistics and infrastructure than they did in Fallout 4, where I constantly had to mentally replace every reference to “200 years” with “20 years”, because the condition of the Commonwealth simply didn’t make sense otherwise.

Loosely related, when forced to choose who to save in the Entangled quest, I went with the researchers, because Ethan Hughes deserves to live for handling the weirdness so calmly.

(I did save Rafael once and invite him to join my crew, but the only benefit is that you get special dialogue when you run into the random stranded geologist)

Roses are dead,
   violence is cool;
Space should be empty,
   but planets are, too.

Starfield Subtraction

Compared to Fallout 4, a lot of complexity was removed. Outposts are a significantly feature-reduced version of settlements, both energy and melee weapons take a back seat to good old-fashioned projectiles, and melee weapons cannot be customized at all. It looks like most of the combat animations were stripped down as well. Expect to see some of this return as paid DLC, since we all know it’s built into the engine.

For more fun, I just noticed that if you try to use the wakizashi (one of the few melee options), the third-person idle position for it has the blade upside down. Every other position has you holding it edge-down (including your inventory mannequin), but whoever designed the idle animation flipped it.

Gotta say, though, you can take some pretty screenshots. I need to turn this one into a virtual postcard, with a caption like: Leave the crowds behind on beautiful Toliman II.

(the joke is that it’s not only -18°C, the human population of this world was wiped out by A Very Nasty Predator; naturally, I built an outpost there)

Unrelated and NSFW…

“I claim this moon in the name of…”

Maybe I’ll just play the character generator…

I’m not very far into it, but Baldur’s Gate 3 is full of do-it-again-stupid events. Wrong conversation choice or failed a saving throw? Flee from combat against a large group 3 levels higher than you, or reload from your most recent save. For extra fun, have it happen while the party has been forcibly split for story reasons, and then start a fight on the other side as well.

There also seems to be a severe shortage of sidequests, at least in the early game; you’re pretty much always on the rails.

But, hey, at least you can give your female character a penis!

(hmmm, maybe that’s what made that maid so mysterious…)


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