Zelda: Break of the Weapon

In order to make Breath of the Wild less painful, after finishing the first two zones I followed a detailed FAQ to locate all of the currency (“korok seeds”) needed to upgrade the number of weapons/shields I can carry in my inventory, then followed another set of instructions to reach the place(s) where you turn them in. I can now carry 15 melee weapons, 10 bows, and 8 shields, which reduces the chance that I’ll have to fall back to torches, tree branches, and skeleton arms when everything else breaks. I immediately fast-traveled back to the place where I found a bunch of brand-new Traveler’s Claymores stuck in the ground and hoovered them all up.

I’m low on bows at the moment, though, from having to shoot parasitic eyes off of a dragon in flight at the top of a mountain in the freezing cold. As one does. Sadly, there are no weapon shops, so to restock, I need to go out and find things to kill that shoot at me, then loot their corpses. Also, the shops won’t restock arrows because I have “enough”, so it’s a good thing you can usually scrounge a half-dozen or so after you kill something that shoots at you.

I should also learn some decent recipes for healing and buffs, and take pictures of a variety of loot for my new scanner.

Eventually I’ll make it back to the upgrade place and get a few more slots (4/5 melee, 3 bow, 12(!) shield). By then I should also have at least 4x the health and stamina, making it easier to hunt for korok seeds. (I’ll need 4x health in order to survive acquiring the best weapon in the game; best meaning “unbreakable and gets its own inventory slot”)

Comments via Isso

Markdown formatting and simple HTML accepted.

Sometimes you have to double-click to enter text in the form (interaction between Isso and Bootstrap?). Tab is more reliable.