Savaged Rules

As far as I can tell, the Savage Worlds RPG has never been playtested against veteran rules lawyers. Fourteen years after the first release of the core rulebook, there are still significant ambiguities caused by flavor text, inconsistent wording, and poor organization. The FAQs and forums do not clear them all up.

I suspect that the only reason the system thrives is that it’s largely taught at cons rather than learned from the book.


Half the fun is figuring out which official downloads to ignore. The current version of the Test Drive rules is the one in the Lankhmar section of the site; the only sidebar link in the Savage Worlds section that’s current is the GM Screen Tables (and it oversimplifies some rules).

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