Just for fun, here’s the one-page PostScript character sheet I made for GURPS (3rd edition) back in the Eighties. This is good old-fashioned stone-knives-and-bearskins hand-written PostScript, because that’s just how we rolled in OSU-CIS.
PDF version (5.3KB), if you don’t feel like cutting and pasting.
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D begin 72 dup scale 1 72 div w
0.028 w 9.25 7 1 0.5 b 9.25 3 0.5 v 9.25 6 0.5 v 5 3 1.75 h 2 1 4 h 2 1
4.75 h 5 1 5.75 h 3 3 6.25 h 2 1 7 h 2 1 7.75 h 2 1 8.25 h 1.12 1 8.75 h
2 1 9.25 h 1 2.12 8.25 v 1.25 2.25 5.75 v 0.75 5.5 2.5 9.75 b 0.75 6.5
9.75 v 0.75 7.38 9.75 v 1.5 6.5 10.1 h 0.014 w 2 2.12 7.75 v 0.75 1.75 7
v 0.75 2.38 7 v 2 1 5.5 h 0.75 1.67 4.75 v 0.75 2.33 4.75 v 0.007 w 0.75
0.16 3.5 1.05 1.9 H 0.75 0.16 3.5 0.7 0.25 H 0.75 0.16 1.5 3.05 2.9 H
1.95 0.16 5 3.05 2.9 H 1.95 0.16 9.4 6.05 1.9 H 0.75 0.16 1.5 6.75 1.2 H
5.8 0.175 6.6 1.95 0.25 H 6.15 0.175 6.6 2.7 0.25 H 0.25 0.7 7.75 h 0.25
0.7 8.25 h 0.25 0.7 8.75 h 0.25 0.7 9.25 h 1.85 2.9 10.3 h 1.25 5.2 10.3
h 3.25 3.2 10.1 h 3.05 3.4 9.94 h 0.35 2.6 8.69 h 0.35 2.6 8.45 h 1.95 4
5.98 h 1 1.4 4.38 h 1.35 1.05 4.2 h 0.43 2.15 4.08 v /FIELD 0.125
/Times-Roman n FIELD f /X 2.55 def(Name)(Appearance)(Character Story)
9.94 .18 10.35 {X exch m s}for 4.8 10.3 m(Player)s 6.94 10.4 m
(Date Created)c 6.94 10 m(Unspent Points)c 7.69 10.4 m(Sequence)c
7.69 10 m(Point Total)c 2.56 9.62 m(FATIGUE)c 6.05 9.62 m(SKILLS)s
2.56 9.13 m(BASIC)c 2.56 9.01 m(DAMAGE)c 2.56 8.13 m(HITS TAKEN)c
2.06 7.62 m(BASIC)c 2.06 7.5 m(SPEED)c 2.69 7.62 m(MOVE)c 1.63
6.87 m(ENCUMBRANCE)c 2.63 6.87 m(PASSIVE)c 2.63 6.75 m(DEFENSE)c
3.05 5.98 m(REACTION + / -)s 2 5.59 m(ACTIVE DEFENSES)c 3.05 5.59 m
(WEAPONS AND POSSESSIONS)s 1.33 5.37 m(DODGE)c 2 5.37 m(PARRY)c
2.67 5.37 m(BLOCK)c 1.05 4.62 m(DAMAGE RESISTANCE)s 1.05 3.87 m
(ADVANTAGES,)s 1.05 3.75 m(DISADVANTAGES, QUIRKS)s 3.05 1.62 m
(WEAPON RANGES)s 6.05 1.62 m(SUMMARY)s /ITAL 0.111 /Times-Italic n
ITAL f 7.2 9.62 m(Pt. Cost)s 7.95 9.62 m(Level)S 2.2 8.69 m
(Thrust:)s 2.2 8.45 m(Swing:)s 2.06 7.05 m(\(HT + DX\)/4)c 2.69
7.05 m(Basic - Enc.)c /X 1.05 def(None\(0\)= 2 x ST)
(Light\(1\)= 4 x ST)(Med\(2\)= 6 x ST)(Hvy\(3\)= 12 x ST)
(X-hvy\(4\)= 20 x ST)5.8 .175 6.6 {X exch m s}for 2.3 6.5 m(Armor:)s
2.3 6.33 m(Shield:)s 3.08 5.46 m(Item)s 4.45 5.46 m(Damage)c 4.4
5.33 m(Type)S 4.5 5.33 m(Amt.)s 5 5.46 m(Skill)c 5 5.33 m(Level)
c 5.4 5.46 m($)c 5.95 5.46 m(Wt.)S 1.33 4.8 m(= Move)c 2 4.8 m
(Weapon/2)c 2.67 4.8 m(Shield/2)c 3.5 1.8 m(Totals: $)s 4.7 1.8 m
(Lbs.)s 7.95 1.62 m(Point Total)S 3.08 1.53 m(Weapon)s 4.5 1.53 m
(SS)S 4.9 1.53 m(ACC)S 5.5 1.53 m(1/2 DMG)S 5.95 1.53 m(MAX)S
/X 6.05 def(Attributes)(Advantages)(Disadvantages)(Quirks)(Skills)
.75 .16 1.5 {X exch m s}for /DESC 0.111 /Times-Roman n DESC f 0.825 9.7
m(Pt.)c 0.825 9.58 m(Cost)c 0.825 3.95 m(Pt.)c 0.825 3.83 m(Cost)
c 1.05 4.38 m(Armor)s 6.05 0.55 m(TOTAL)s /X 2.45 def
(T)(O)(T)(A)(L)4.07 .09 4.44 {X exch m s}for /X 2.3 def
(T)(O)(T)(A)(L)5.78 .09 6.15 {X exch m s}for /GURPS 0.556
/Times-Bold n GURPS f 1.4 10.2 m(GURPS)c /REG 0.167 /Symbol n REG f
2.3 10.5 m(\322)s /FIELD 0.181 /Times-Bold n FIELD f 1.4 9.9 m
(CHARACTER SHEET)c /STAT 0.278 /Times-Bold n STAT f /X 1.03 def
(ST)(DX)(IQ)(HT)7.9 .5 9.5 {X exch m s}for 1.03 7.28 m(Mvmt)s
/LEGAL 0.0972 /Times-Roman n LEGAL f 8 0.4 m
(Shamelessly swiped from an original that's \(C\)1988 Steve Jackson Games Inc.)
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