Windows Subsystem for Linux


Very rough at the moment, with lots of issues that make it an early Beta, but it was nice to be able to scp over the save-hacking bash script I just wrote and have it Just Work, including creating a symlink to the save directory used by the Windows version of the game so that I could easily go back-and-forth between editing and testing. The supplied version of Ubuntu came with an old version of JQ, but I just grabbed the latest Linux binary with wget and all was well.

I’m going to try to build a decent Perl environment with Perlbrew, so that it survives reinstalls and upgrades. Then I can have some fun. If they ever get the Japanese IME working with WSL (or more precisely, their console window), I can have real fun.